bestoffor.blogg.se

Me3 expanded galaxy mod
Me3 expanded galaxy mod





Criminals assignment) mentions that he's leading a group of Turian veterans behind battle lines to fight the Reapers. Adaptational Badass: If Sidonis was spared in the previous game, an email (which is given as part of the Veterans vs.100% Completion: Several of the new achievements revolve around this, including the acquisition of every Shuttle Bay customization option in the game, as well as whether every main and side mission in both prior games was completed.This mod contains examples of the following tropes: The mod is available to download on NexusMods. Ark Mod, functionally a fanmade DLC for the game, adds new environmental hazards to the existing N7 single-player maps, as well several new N7 missions (featuring participation by the entire roster of squadmates!) which forms a loose story regarding an investigation into the Andromeda Initiative.Alliance Warpack, which gives additional armors to the Virmire Survivor, James, and EDI (effectively the second Alternate Appearance Pack DLC).Several modules were also co-developed by the team behind EGM, and require it to function, including: Later versions of the mod also pack in the EGM Squadmate Pack, which expand the number of missions ME2 squadmates can be brought on, as well as add a set of alternate appearances for them and Tali. Additional missions and Assignments are also added, including a massive rescue mission set during the evacuation of Thessia. You might not be far enough into the game to unlock all the options yet.New armors and weapons (including the N7 armor sets from the multiplayer mode) can be bought or obtained through the Galaxy Map. It's kind of weird to navigate sometimes. But you can load other DLC mods INTO a different DLC mod's folder to combat overriding (I used it to edit the opening outfit but keep using the EGM), so that's always an option if you don't mind experimenting quite a bit. Note about DLC mods: In my experience the Expanded Galaxy mod overrides other mods that edit armor and the cargo deck and what-have-you, even if I'm using separate DLC folders to install the mods. My thought is if the extra armor sets and the map is working then so is the rest. I know it took me a long time to figure out how to change the marine strength, but it was all there, I was just being dumb. When you open your terminal it has 3 options (videos, Spectre, and "Normandy" I think?) and one of those options (Normandy) has more options in it to customize the crew. Only certain crewmates are eligible for certain positions. Sometimes you'll get an email from a crewmate after you complete X amount of missions about recruiting more NPCs, but you have to assign someone to the position first (Marine Officer, Medical Officer, XO, Gunnery Chief, etc).







Me3 expanded galaxy mod